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Pioneer DDJ-RX

Beta. This mapping works on paper and has a picture in the Controller Editor, but nobody has tried it in openDJ on the real controller yet. If you have one, tell us how it goes: what works, and what doesn't.

Getting started

Plug the DDJ-RX in with its USB cable and it picks this mapping by itself. It's also a sound card: choose it in Settings › Audio, with the main output on channels 1-2 and the headphones on 3-4.

The RX sends the same MIDI as the DDJ-SX2, with rekordbox's labels, so it runs Mixxx's DDJ-SX mapping (see the DDJ-SX guide) with these changes:

  • QUANTIZE turns quantize on and off for the deck.
  • PAD FX mode plays loop rolls, as the SX's ROLL mode does.
  • MASTER TEMPO is key lock. SHIFT and SLIP turns scratching on the jog wheel on and off.
  • The COLOR knobs are filters. The Sound Color FX buttons (NOISE, CRUSH, PITCH, FILTER), CAPTURE and the sequencer buttons do nothing yet.

When you try it

  • Play and scratch on all four decks.
  • Try every pad mode, with and without SHIFT.
  • Check that QUANTIZE and the other lights follow what's on screen.

Every control

Mapping by Maximilian Beiersdorfer, DJMaxergy, from Mixxx · Mixxx manual page · Forum thread

Pioneer DDJ-RX: Mixxx's DDJ-SX mapping (Maximilian Beiersdorfer), which the RX matches message for message, with QUANTIZE added. The Sound Color FX buttons, CAPTURE and SEQUENCER buttons are not mapped.

Mixer

ActionWith SHIFT
Crossfader Curve adjust (), Knob: Frontpanel CROSSFADER CURVE–
Show/hide EffectRack/Sampler, Button: left PANEL SELECT–
Enable/show EffectUnit 3 and 4 assignment on FX ASSIGN buttons, Button: left SHIFT + PANEL SELECT–
Toggle maximized view of Library, Button: SHIFT & BACK–
Split headphone cueing (right = master mono and left = pfl mono), Button: SHIFT & MASTER CUE–

Samplers

ActionWith SHIFT
Sampler Volume fader (), Slider: SAMPLER VOLUME–
Preview of selected song, stop preview if no rotation between next press (Down: Load and start -- Up: Jump to position of User-Options), Button: LOAD PREPARE–

Browser

ActionWith SHIFT
Move vertical in Library (old: Select track in Playlist), Knob: BROWSER–
Move horizontal in Library (old: Select Playlist), Knob: SHIFT & BROWSER–
Move focus forward in Library (old: Add selected track to AutoDJ Playlist), Button: BROWSER PRESS–
Choose item (double click on selected item) (old: Expand/collapse selected sidebar item), Button: SHIFT & BROWSER PRESS–
Move focus backward in Library (old: Skip next track in AutoDJ playlist), Button: BACK–
Toggle AutoDJ On/Off, Button: SHIFT & LOAD–
Auto DJ Sync Key, Button: SHIFT & LOAD2–
Auto DJ Sync BPM, Button: SHIFT & LOAD1–

Decks

ActionWith SHIFT
Channel fader Deck 1 (), Slider: CHANNELFADER Deck 1–
Filter Deck 1 (), Knob: FILTER Deck 1–
Low level Deck 1 (), Knob: LOW Deck 1–
Mid level Deck 1 (), Knob: MID Deck 1–
High level Deck 1 (), Knob: HI Deck 1–
Gain Deck 1 (), Knob: TRIM Deck 1–
Load selected Deck 1, Button: LOAD Deck 1–
Toggles headphone cueing Deck 1, Button: CUE Deck 1–
Toggles BPM Tap Deck 1, Button: SHIFT & CUE Deck 1–
Assigns Deck 1 to Crossfader, Switch left: CROSSFADER ASSIGN Deck 1–
Disconnects Deck 1 from Crossfader, Switch center: CROSSFADER ASSIGN Deck 1–
Assigns Deck 1 to Crossfader, Switch right: CROSSFADER ASSIGN Deck 1–
Effect Unit 1 assignment Deck 1, Button: FX1 assign Deck 1–
Effect Unit 2 assignment Deck 1, Button: FX2 assign Deck 1–
Effect Unit 3 assignment Deck 1, Button: FX1 assign Deck 1–
Effect Unit 4 assignment Deck 1, Button: FX2 assign Deck 1–
Toggles Play/Pause Deck 1, Button: left PLAY (Deck 1 active)–
Stutter Deck 1, Button: SHIFT & left PLAY (Deck 1 active)–
Cue Deck 1, Button: left CUE (Deck 1 active)–
Jump to beginning of the track and stop Deck 1, Button: left SHIFT CUE (Deck 1 active)–
Tempo slider Deck 1 (), Slider: left TEMPO (Deck 1 active)–
Vinyl Deck 1, Button: left VINYL (Deck 1 active)–
Touch detection for Needle Search Deck 1, Touch: left NEEDLE SEARCH (Deck 1 active)–
Jump to track position (Needle Search) Deck 1, Touch: left NEEDLE SEARCH (Deck 1 active)–
Touch detection for Needle Search Deck 1, Touch: left SHIFT NEEDLE SEARCH (Deck 1 active)–
Jump to track position (Needle Search) Deck 1, Touch: left SHIFT NEEDLE SEARCH (Deck 1 active)–
Shift Deck 1, Button: left SHIFT (Deck 1 active)–
Quantize on/off, Button: QUANTIZE (Deck 1 active)–
Jog touch (Vinyl Mode) Deck 1, left JOGDIAL (Deck 1 active)–
Jog shift touch Deck 1, SHIFT left JOGDIAL (Deck 1 active)–
Jog (no Vinyl Mode) Deck 1, left JOGDIAL (Deck 1 active)–
Jog (Vinyl Mode) Deck 1, left JOGDIAL (Deck 1 active)–
Jog fast Deck 1, SHIFT left JOGDIAL (Deck 1 active)–
Jog ring Deck 1, left JOGDIALSIDE (Deck 1 active)–
Jog ring shift Deck 1, SHIFT left JOGDIALSIDE (Deck 1 active)–
Key lock Deck 1, Button: left KEYLOCK (Deck 1 active)–
Tempo Range Deck 1, Button: left SHIFT & KEYLOCK (Deck 1 active)–
Set and enable/exit beatloop with length of beatloop_size Deck 1, Button: left AUTOLOOP (Deck 1 active)–
Activate/Deactivate conf. loop Deck 1, Button: left AUTOLOOP (Deck 1 active)–
Manual loop half Deck 1, Button: HALVE LOOP (Deck 1 active)–
Manual loop double Deck 1, Button: DOUBLE LOOP (Deck 1 active)–
Manual loop move forward Deck 1, Button: SHIFT & DOUBLE LOOP (Deck 1 active)–
Manual loop move back Deck 1, Button: SHIFT & HALVE LOOP (Deck 1 active)–
Manual loop in Deck 1, Button: LOOP IN (Deck 1 active)–
Jump to current loop in point and stop playback Deck 1, Button: SHIFT + LOOP IN (Deck 1 active)–
Manual loop out Deck 1, Button: LOOP OUT (Deck 1 active)–
Manual loop exit Deck 1, Button: SHIFT & LOOP OUT (Deck 1 active)–
Adjust Beat-Grid with jogwheel Deck 1 (hold button), Button: left GRID ADJUST (Deck 1 active)–
Set Beat-Grid to current track position Deck 1, Button: left SHIFT + GRID ADJUST (Deck 1 active)–
Move Beat-Grid 1 beat forward/backward with jogwheel Deck 1 (hold button), Button: left GRID SLIDE (Deck 1 active)–
Quantize Deck 1, Button: left SHIFT SYNC (Deck 1 active)–
Sync Deck 1, Button: left SYNC (Deck 1 active)–
Slip Deck 1, Button: left SLIP (Deck 1 active)–
ReverseRoll Deck 1, Button: left CENSOR (Deck 1 active)–
Play track backwards (reverse play) Deck 1, Button: SHIFT & left CENSOR (Deck 1 active)–
Beatjump amount of beatjump_size forwards, Button: PARAMETER1 RIGHT (in HOTCUE-Mode, Deck 1 active)–
Beatjump amount of beatjump_size backwards, Button: PARAMETER1 LEFT (in HOTCUE-Mode, Deck 1 active)–
Double beatjump_size, Button: PARAMETER2 RIGHT (in HOTCUE-Mode, Deck 1 active)–
Halve beatjump_size, Button: PARAMETER2 LEFT (in HOTCUE-Mode, Deck 1 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in ROLL-Mode, Deck 1 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in ROLL-Mode, Deck 1 active)–
Change Slicer quantization (increment), Button: PARAMETER1 RIGHT (in SLICER-Mode, Deck 1 active)–
Change Slicer quantization (decrement), Button: PARAMETER1 LEFT (in SLICER-Mode, Deck 1 active)–
Change Slicer domain (increment), Button: PARAMETER2 RIGHT (in SLICER-Mode, Deck 1 active)–
Change Slicer domain (decrement), Button: PARAMETER2 LEFT (in SLICER-Mode, Deck 1 active)–
Change Sampler bank (increment), Button: PARAMETER1 RIGHT (in SAMPLER-Mode, Deck 1 active)–
Change Sampler bank (decrement), Button: PARAMETER1 LEFT (in SAMPLER-Mode, Deck 1 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in GROUP2-Mode, Deck 1 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in GROUP2-Mode, Deck 1 active)–
Hot-Cue 1 Deck 1, Button: PAD1 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 2 Deck 1, Button: PAD2 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 3 Deck 1, Button: PAD3 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 4 Deck 1, Button: PAD4 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 5 Deck 1, Button: PAD5 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 6 Deck 1, Button: PAD6 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 7 Deck 1, Button: PAD7 (in HOT-CUE-Mode, Deck 1 active)–
Hot-Cue 8 Deck 1, Button: PAD8 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 1 Deck 1, Button: SHIFT & PAD1 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 2 Deck 1, Button: SHIFT & PAD2 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 3 Deck 1, Button: SHIFT & PAD3 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 4 Deck 1, Button: SHIFT & PAD4 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 5 Deck 1, Button: SHIFT & PAD5 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 6 Deck 1, Button: SHIFT & PAD6 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 7 Deck 1, Button: SHIFT & PAD7 (in HOT-CUE-Mode, Deck 1 active)–
Clear Hot-Cue 8 Deck 1, Button: SHIFT & PAD8 (in HOT-CUE-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD1 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD2 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD3 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD4 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD5 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD6 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD7 (in ROLL-Mode, Deck 1 active)–
Auto-Roll Deck 1, Button: PAD8 (in ROLL-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 1 Deck 1, Button: PAD1 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 2 Deck 1, Button: PAD2 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 3 Deck 1, Button: PAD3 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 4 Deck 1, Button: PAD4 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 5 Deck 1, Button: PAD5 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 6 Deck 1, Button: PAD6 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 7 Deck 1, Button: PAD7 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 8 Deck 1, Button: PAD8 (in SLICER-Mode, Deck 1 active)–
Sampler 1 play, Button: PAD1 (in SAMPLER-Mode, Deck 1 active)–
Sampler 1 play with velocity volume, Button: PAD1 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 1 stop, Button: SHIFT & PAD1 (in SAMPLER-Mode, Deck 1 active)–
Sampler 2 play, Button: PAD2 (in SAMPLER-Mode, Deck 1 active)–
Sampler 2 play with velocity volume, Button: PAD2 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 2 stop, Button: SHIFT & PAD2 (in SAMPLER-Mode, Deck 1 active)–
Sampler 3 play, Button: PAD3 (in SAMPLER-Mode, Deck 1 active)–
Sampler 3 play with velocity volume, Button: PAD3 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 3 stop, Button: SHIFT & PAD3 (in SAMPLER-Mode, Deck 1 active)–
Sampler 4 play, Button: PAD4 (in SAMPLER-Mode, Deck 1 active)–
Sampler 4 play with velocity volume, Button: PAD4 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 4 stop, Button: SHIFT & PAD4 (in SAMPLER-Mode, Deck 1 active)–
Sampler 5 play, Button: PAD5 (in SAMPLER-Mode, Deck 1 active)–
Sampler 5 play with velocity volume, Button: PAD5 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 5 stop, Button: SHIFT & PAD5 (in SAMPLER-Mode, Deck 1 active)–
Sampler 6 play, Button: PAD6 (in SAMPLER-Mode, Deck 1 active)–
Sampler 6 play with velocity volume, Button: PAD6 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 6 stop, Button: SHIFT & PAD6 (in SAMPLER-Mode, Deck 1 active)–
Sampler 7 play, Button: PAD7 (in SAMPLER-Mode, Deck 1 active)–
Sampler 7 play with velocity volume, Button: PAD7 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 7 stop, Button: SHIFT & PAD7 (in SAMPLER-Mode, Deck 1 active)–
Sampler 8 play, Button: PAD8 (in SAMPLER-Mode, Deck 1 active)–
Sampler 8 play with velocity volume, Button: PAD8 (in SAMPLER-Mode, VELOCITY active, Deck 1 active)–
Sampler 8 stop, Button: SHIFT & PAD8 (in SAMPLER-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD1 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD2 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD3 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD4 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD5 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD6 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD7 (in GROUP2-Mode, Deck 1 active)–
Beatloop Deck 1, Button: PAD8 (in GROUP2-Mode, Deck 1 active)–
Set PAD-Mode, Button: HOT CUE LEFT (Deck 1 active)–
Set PAD-Mode, Button: ROLL LEFT (Deck 1 active)–
Set PAD-Mode, Button: SLICER LEFT (Deck 1 active)–
Set PAD-Mode, Button: SAMPLER LEFT (Deck 1 active)–
Toggle Sampler-Pads behaviour: normal (max. volume) / velocity (volume = velocity), Button: SAMPLER Longpress (in SAMPLER-Mode, Deck 1 active)–
Set PAD-Mode, Button: SHIFT ROLL LEFT (Deck 1 active)–
Channel fader Deck 2 (), Slider: CHANNELFADER Deck 2–
Filter Deck 2 (), Knob: FILTER Deck 2–
Low level Deck 2 (), Knob: LOW Deck 2–
Mid level Deck 2 (), Knob: HI Deck 2–
High level Deck 2 (), Knob: HI Deck 2–
Gain Deck 2 (), Knob: TRIM Deck 2–
Load selected Deck 2, Button: LOAD Deck 2–
Toggles headphone cueing Deck 2, Button: CUE Deck 2–
Toggles BPM Tap Deck 2, Button: SHIFT & CUE Deck 2–
Assigns Deck 2 to Crossfader, Switch left: CROSSFADER ASSIGN Deck 2–
Disconnects Deck 2 from Crossfader, Switch center: CROSSFADER ASSIGN Deck 2–
Assigns Deck 2 to Crossfader, Switch right: CROSSFADER ASSIGN Deck 2–
Effect Unit 1 assignment Deck 2, Button: FX1 assign Deck 2–
Effect Unit 2 assignment Deck 2, Button: FX2 assign Deck 2–
Effect Unit 3 assignment Deck 2, Button: FX1 assign Deck 2–
Effect Unit 4 assignment Deck 2, Button: FX2 assign Deck 2–
Toggles Play/Pause Deck 2, Button: right PLAY (Deck 2 active)–
Stutter Deck 2, Button: SHIFT & right PLAY (Deck 2 active)–
Cue Deck 2, Button: right CUE (Deck 2 active)–
Jump to beginning of the track and stop Deck 2, Button: right SHIFT CUE (Deck 2 active)–
Tempo slider Deck 2 (), Slider: right TEMPO (Deck 2 active)–
Vinyl Deck 2, Button: right VINYL (Deck 2 active)–
Jump to track position (Needle Search) Deck 2, Touch: right NEEDLE SEARCH (Deck 2 active)–
Touch detection for Needle Search Deck 2, Touch: right SHIFT NEEDLE SEARCH (Deck 2 active)–
Jump to track position (Needle Search) Deck 2, Touch: right SHIFT NEEDLE SEARCH (Deck 2 active)–
Shift Deck 2, Button: right SHIFT (Deck 2 active)–
Quantize on/off, Button: QUANTIZE (Deck 2 active)–
Jog touch (Vinyl Mode) Deck 2, right JOGDIAL (Deck 2 active)–
Jog shift touch Deck 2, SHIFT right JOGDIAL (Deck 2 active)–
Jog (no Vinyl Mode) Deck 2, right JOGDIAL (Deck 2 active)–
Jog (Vinyl Mode) Deck 2, right JOGDIAL (Deck 2 active)–
Jog fast Deck 2, SHIFT right JOGDIAL (Deck 2 active)–
Jog ring Deck 2, right JOGDIALSIDE (Deck 2 active)–
Jog ring shift Deck 2, SHIFT right JOGDIALSIDE (Deck 2 active)–
Key lock Deck 2, Button: right KEYLOCK (Deck 2 active)–
Tempo Range Deck 2, Button: right SHIFT & KEYLOCK (Deck 2 active)–
Set and enable/exit beatloop with length of beatloop_size Deck 2, Button: right AUTOLOOP (Deck 2 active)–
Activate/Deactivate conf. loop Deck 2, Button: right AUTOLOOP (Deck 2 active)–
Manual loop half Deck 2, Button: HALVE LOOP (Deck 2 active)–
Manual loop double Deck 2, Button: DOUBLE LOOP (Deck 2 active)–
Manual loop move forward Deck 2, Button: SHIFT & DOUBLE LOOP (Deck 2 active)–
Manual loop move back Deck 2, Button: SHIFT & HALVE LOOP (Deck 2 active)–
Manual loop in Deck 2, Button: LOOP IN (Deck 2 active)–
Jump to current loop in point and stop playback Deck 2, Button: SHIFT + LOOP IN (Deck 2 active)–
Manual loop out Deck 2, Button: LOOP OUT (Deck 2 active)–
Manual loop exit Deck 2, Button: SHIFT & LOOP OUT (Deck 2 active)–
Adjust Beat-Grid with jogwheel Deck 2 (hold button), Button: right GRID ADJUST (Deck 2 active)–
Set Beat-Grid to current track position Deck 2, Button: right SHIFT + GRID ADJUST (Deck 2 active)–
Move Beat-Grid 1 beat forward/backward with jogwheel Deck 2 (hold button), Button: right GRID SLIDE (Deck 2 active)–
Quantize Deck 2, Button: right SHIFT SYNC (Deck 2 active)–
Sync Deck 2, Button: right SYNC (Deck 2 active)–
Slip Deck 2, Button: right SLIP (Deck 2 active)–
ReverseRoll Deck 2, Button: right CENSOR (Deck 2 active)–
Play track backwards (reverse play) Deck 2, Button: SHIFT & right CENSOR (Deck 2 active)–
Beatjump amount of beatjump_size forwards, Button: PARAMETER1 RIGHT (in HOTCUE-Mode, Deck 2 active)–
Beatjump amount of beatjump_size backwards, Button: PARAMETER1 LEFT (in HOTCUE-Mode, Deck 2 active)–
Double beatjump_size, Button: PARAMETER2 RIGHT (in HOTCUE-Mode, Deck 2 active)–
Halve beatjump_size, Button: PARAMETER2 LEFT (in HOTCUE-Mode, Deck 2 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in ROLL-Mode, Deck 2 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in ROLL-Mode, Deck 2 active)–
Change Slicer quantization (increment), Button: PARAMETER1 RIGHT (in SLICER-Mode, Deck 2 active)–
Change Slicer quantization (decrement), Button: PARAMETER1 LEFT (in SLICER-Mode, Deck 2 active)–
Change Slicer domain (increment), Button: PARAMETER2 RIGHT (in SLICER-Mode, Deck 2 active)–
Change Slicer domain (decrement), Button: PARAMETER2 LEFT (in SLICER-Mode, Deck 2 active)–
Change Sampler bank (increment), Button: PARAMETER1 RIGHT (in SAMPLER-Mode, Deck 2 active)–
Change Sampler bank (decrement), Button: PARAMETER1 LEFT (in SAMPLER-Mode, Deck 2 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in GROUP2-Mode, Deck 2 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in GROUP2-Mode, Deck 2 active)–
Hot-Cue 1 Deck 2, Button: PAD1 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 2 Deck 2, Button: PAD2 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 3 Deck 2, Button: PAD3 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 4 Deck 2, Button: PAD4 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 5 Deck 2, Button: PAD5 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 6 Deck 2, Button: PAD6 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 7 Deck 2, Button: PAD7 (in HOT-CUE-Mode, Deck 2 active)–
Hot-Cue 8 Deck 2, Button: PAD8 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 1 Deck 2, Button: SHIFT & PAD1 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 2 Deck 2, Button: SHIFT & PAD2 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 3 Deck 2, Button: SHIFT & PAD3 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 4 Deck 2, Button: SHIFT & PAD4 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 5 Deck 2, Button: SHIFT & PAD5 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 6 Deck 2, Button: SHIFT & PAD6 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 7 Deck 2, Button: SHIFT & PAD7 (in HOT-CUE-Mode, Deck 2 active)–
Clear Hot-Cue 8 Deck 2, Button: SHIFT & PAD8 (in HOT-CUE-Mode, Deck 2 active)–
Auto-Roll 1/16 Deck 2, Button: PAD1 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 1/8 Deck 2, Button: PAD2 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 1/4 Deck 2, Button: PAD3 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 1/2 Deck 2, Button: PAD4 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 1 Deck 2, Button: PAD5 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 2 Deck 2, Button: PAD6 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 4 Deck 2, Button: PAD7 (in ROLL-Mode, Deck 2 active)–
Auto-Roll 8 Deck 2, Button: PAD8 (in ROLL-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 1 Deck 2, Button: PAD1 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 2 Deck 2, Button: PAD2 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 3 Deck 2, Button: PAD3 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 4 Deck 2, Button: PAD4 (in SLICER-Mode, Deck 1 active)–
Slicer beatjump/loop Beat 5 Deck 2, Button: PAD5 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 6 Deck 2, Button: PAD6 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 7 Deck 2, Button: PAD7 (in SLICER-Mode, Deck 2 active)–
Slicer beatjump/loop Beat 8 Deck 2, Button: PAD8 (in SLICER-Mode, Deck 2 active)–
Sampler 1 play, Button: PAD1 (in SAMPLER-Mode, Deck 2 active)–
Sampler 1 play with velocity volume, Button: PAD1 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 1 stop, Button: SHIFT & PAD1 (in SAMPLER-Mode, Deck 2 active)–
Sampler 2 play, Button: PAD2 (in SAMPLER-Mode, Deck 2 active)–
Sampler 2 play with velocity volume, Button: PAD2 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 2 stop, Button: SHIFT & PAD2 (in SAMPLER-Mode, Deck 2 active)–
Sampler 3 play, Button: PAD3 (in SAMPLER-Mode, Deck 2 active)–
Sampler 3 play with velocity volume, Button: PAD3 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 3 stop, Button: SHIFT & PAD3 (in SAMPLER-Mode, Deck 2 active)–
Sampler 4 play, Button: PAD4 (in SAMPLER-Mode, Deck 2 active)–
Sampler 4 play with velocity volume, Button: PAD4 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 4 stop, Button: SHIFT & PAD4 (in SAMPLER-Mode, Deck 2 active)–
Sampler 5 play, Button: PAD5 (in SAMPLER-Mode, Deck 2 active)–
Sampler 5 play with velocity volume, Button: PAD5 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 5 stop, Button: SHIFT & PAD5 (in SAMPLER-Mode, Deck 2 active)–
Sampler 6 play, Button: PAD6 (in SAMPLER-Mode, Deck 2 active)–
Sampler 6 play with velocity volume, Button: PAD6 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 6 stop, Button: SHIFT & PAD6 (in SAMPLER-Mode, Deck 2 active)–
Sampler 7 play, Button: PAD7 (in SAMPLER-Mode, Deck 2 active)–
Sampler 7 play with velocity volume, Button: PAD7 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 7 stop, Button: SHIFT & PAD7 (in SAMPLER-Mode, Deck 2 active)–
Sampler 8 play, Button: PAD8 (in SAMPLER-Mode, Deck 2 active)–
Sampler 8 play with velocity volume, Button: PAD8 (in SAMPLER-Mode, VELOCITY active, Deck 2 active)–
Sampler 8 stop, Button: SHIFT & PAD8 (in SAMPLER-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD1 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD2 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD3 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD4 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD5 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD6 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD7 (in GROUP2-Mode, Deck 2 active)–
Beatloop Deck 2, Button: PAD8 (in GROUP2-Mode, Deck 2 active)–
Set PAD-Mode, Button: HOT CUE RIGHT (Deck 2 active)–
Set PAD-Mode, Button: ROLL RIGHT (Deck 2 active)–
Set PAD-Mode, Button: SLICER RIGHT (Deck 2 active)–
Set PAD-Mode, Button: SAMPLER RIGHT (Deck 2 active)–
Toggle Sampler-Pads behaviour: normal (max. volume) / velocity (volume = velocity), Button: SAMPLER Longpress (in SAMPLER-Mode, Deck 2 active)–
Set PAD-Mode, Button: SHIFT ROLL RIGHT (Deck 2 active)–
Channel fader Deck 3 (), Slider: CHANNELFADER Deck 3–
Filter Deck 3 (), Knob: FILTER Deck 3–
Low level Deck 3 (), Knob: LOW Deck 3–
Mid level Deck 3 (), Knob: MID Deck 3–
High level Deck 3 (), Knob: HI Deck 3–
Gain Deck 3 (), Knob: TRIM Deck 3–
Load selected Deck 3, Button: LOAD Deck 3–
Toggles headphone cueing Deck 3, Button: CUE Deck 3–
Toggles BPM Tap Deck 3, Button: SHIFT & CUE Deck 3–
Assigns Deck 3 to Crossfader, Switch left: CROSSFADER ASSIGN Deck 3–
Disconnects Deck 3 from Crossfader, Switch center: CROSSFADER ASSIGN Deck 3–
Assigns Deck 3 to Crossfader, Switch right: CROSSFADER ASSIGN Deck 3–
Effect Unit 1 assignment Deck 3, Button: FX1 assign Deck 3–
Effect Unit 2 assignment Deck 3, Button: FX2 assign Deck 3–
Effect Unit 3 assignment Deck 3, Button: FX1 assign Deck 3–
Effect Unit 4 assignment Deck 3, Button: FX2 assign Deck 3–
Toggles Play/Pause Deck 3, Button: left PLAY (Deck 3 active)–
Stutter Deck 3, Button: SHIFT & left PLAY (Deck 3 active)–
Cue Deck 3, Button: left CUE (Deck 3 active)–
Jump to beginning of the track and stop Deck 3, Button: left SHIFT CUE (Deck 3 active)–
Tempo slider Deck 3 (), Slider: left TEMPO (Deck 3 active)–
Vinyl Deck 3, Button: left VINYL (Deck 3 active)–
Jump to track position (Needle Search) Deck 3, Touch: left NEEDLE SEARCH (Deck 3 active)–
Touch detection for Needle Search Deck 3, Touch: left SHIFT NEEDLE SEARCH (Deck 3 active)–
Jump to track position (Needle Search) Deck 3, Touch: left SHIFT NEEDLE SEARCH (Deck 3 active)–
Shift Deck 3, Button: left SHIFT (Deck 3 active)–
Quantize on/off, Button: QUANTIZE (Deck 3 active)–
Jog touch (Vinyl Mode) Deck 3, left JOGDIAL (Deck 3 active)–
Jog shift touch Deck 3, SHIFT left JOGDIAL (Deck 3 active)–
Jog (no Vinyl Mode) Deck 3, left JOGDIAL (Deck 3 active)–
Jog (Vinyl Mode) Deck 3, left JOGDIAL (Deck 3 active)–
Jog fast Deck 3, SHIFT left JOGDIAL (Deck 3 active)–
Jog ring Deck 3, left JOGDIALSIDE (Deck 3 active)–
Jog ring shift Deck 3, SHIFT left JOGDIALSIDE (Deck 3 active)–
Key lock Deck 3, Button: left KEYLOCK (Deck 3 active)–
Tempo Range Deck 3, Button: left SHIFT & KEYLOCK (Deck 3 active)–
Set and enable/exit beatloop with length of beatloop_size Deck 3, Button: left AUTOLOOP (Deck 3 active)–
Activate/Deactivate conf. loop Deck 3, Button: left AUTOLOOP (Deck 3 active)–
Manual loop half Deck 3, Button: HALVE LOOP (Deck 3 active)–
Manual loop double Deck 3, Button: DOUBLE LOOP (Deck 3 active)–
Manual loop move forward Deck 3, Button: SHIFT & DOUBLE LOOP (Deck 3 active)–
Manual loop move back Deck 3, Button: SHIFT & HALVE LOOP (Deck 3 active)–
Manual loop in Deck 3, Button: LOOP IN (Deck 3 active)–
Jump to current loop in point and stop playback Deck 3, Button: SHIFT + LOOP IN (Deck 3 active)–
Manual loop out Deck 3, Button: LOOP OUT (Deck 3 active)–
Manual loop exit Deck 3, Button: SHIFT & LOOP OUT (Deck 3 active)–
Adjust Beat-Grid with jogwheel Deck 3 (hold button), Button: left GRID ADJUST (Deck 3 active)–
Set Beat-Grid to current track position Deck 3, Button: left SHIFT + GRID ADJUST (Deck 3 active)–
Move Beat-Grid 1 beat forward/backward with jogwheel Deck 3 (hold button), Button: left GRID SLIDE (Deck 3 active)–
Quantize Deck 3, Button: left SHIFT SYNC (Deck 3 active)–
Sync Deck 3, Button: left SYNC (Deck 3 active)–
Slip Deck 3, Button: left SLIP (Deck 3 active)–
ReverseRoll Deck 3, Button: left CENSOR (Deck 3 active)–
Play track backwards (reverse play) Deck 3, Button: SHIFT & left CENSOR (Deck 3 active)–
Beatjump amount of beatjump_size forwards, Button: PARAMETER1 RIGHT (in HOTCUE-Mode, Deck 3 active)–
Beatjump amount of beatjump_size backwards, Button: PARAMETER1 LEFT (in HOTCUE-Mode, Deck 3 active)–
Double beatjump_size, Button: PARAMETER2 RIGHT (in HOTCUE-Mode, Deck 3 active)–
Halve beatjump_size, Button: PARAMETER2 LEFT (in HOTCUE-Mode, Deck 3 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in ROLL-Mode, Deck 3 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in ROLL-Mode, Deck 3 active)–
Change Slicer quantization (increment), Button: PARAMETER1 RIGHT (in SLICER-Mode, Deck 3 active)–
Change Slicer quantization (decrement), Button: PARAMETER1 LEFT (in SLICER-Mode, Deck 3 active)–
Change Slicer domain (increment), Button: PARAMETER2 RIGHT (in SLICER-Mode, Deck 3 active)–
Change Slicer domain (decrement), Button: PARAMETER2 LEFT (in SLICER-Mode, Deck 3 active)–
Change Sampler bank (increment), Button: PARAMETER1 RIGHT (in SAMPLER-Mode, Deck 3 active)–
Change Sampler bank (decrement), Button: PARAMETER1 LEFT (in SAMPLER-Mode, Deck 3 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in GROUP2-Mode, Deck 3 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in GROUP2-Mode, Deck 3 active)–
Hot-Cue 1 Deck 3, Button: PAD1 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 2 Deck 3, Button: PAD2 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 3 Deck 3, Button: PAD3 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 4 Deck 3, Button: PAD4 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 5 Deck 3, Button: PAD5 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 6 Deck 3, Button: PAD6 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 7 Deck 3, Button: PAD7 (in HOT-CUE-Mode, Deck 3 active)–
Hot-Cue 8 Deck 3, Button: PAD8 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 1 Deck 3, Button: SHIFT & PAD1 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 2 Deck 3, Button: SHIFT & PAD2 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 3 Deck 3, Button: SHIFT & PAD3 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 4 Deck 3, Button: SHIFT & PAD4 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 5 Deck 3, Button: SHIFT & PAD5 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 6 Deck 3, Button: SHIFT & PAD6 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 7 Deck 3, Button: SHIFT & PAD7 (in HOT-CUE-Mode, Deck 3 active)–
Clear Hot-Cue 8 Deck 3, Button: SHIFT & PAD8 (in HOT-CUE-Mode, Deck 3 active)–
Auto-Roll 1/16 Deck 3, Button: PAD1 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 1/8 Deck 3, Button: PAD2 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 1/4 Deck 3, Button: PAD3 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 1/2 Deck 3, Button: PAD4 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 1 Deck 3, Button: PAD5 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 2 Deck 3, Button: PAD6 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 4 Deck 3, Button: PAD7 (in ROLL-Mode, Deck 3 active)–
Auto-Roll 8 Deck 3, Button: PAD8 (in ROLL-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 1 Deck 3, Button: PAD1 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 2 Deck 3, Button: PAD2 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 3 Deck 3, Button: PAD3 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 4 Deck 3, Button: PAD4 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 5 Deck 3, Button: PAD5 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 6 Deck 3, Button: PAD6 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 7 Deck 3, Button: PAD7 (in SLICER-Mode, Deck 3 active)–
Slicer beatjump/loop Beat 8 Deck 3, Button: PAD8 (in SLICER-Mode, Deck 3 active)–
Sampler 1 play, Button: PAD1 (in SAMPLER-Mode, Deck 3 active)–
Sampler 1 play with velocity volume, Button: PAD1 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 1 stop, Button: SHIFT & PAD1 (in SAMPLER-Mode, Deck 3 active)–
Sampler 2 play, Button: PAD2 (in SAMPLER-Mode, Deck 3 active)–
Sampler 2 play with velocity volume, Button: PAD2 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 2 stop, Button: SHIFT & PAD2 (in SAMPLER-Mode, Deck 3 active)–
Sampler 3 play, Button: PAD3 (in SAMPLER-Mode, Deck 3 active)–
Sampler 3 play with velocity volume, Button: PAD3 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 3 stop, Button: SHIFT & PAD3 (in SAMPLER-Mode, Deck 3 active)–
Sampler 4 play, Button: PAD4 (in SAMPLER-Mode, Deck 3 active)–
Sampler 4 play with velocity volume, Button: PAD4 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 4 stop, Button: SHIFT & PAD4 (in SAMPLER-Mode, Deck 3 active)–
Sampler 5 play, Button: PAD5 (in SAMPLER-Mode, Deck 3 active)–
Sampler 5 play with velocity volume, Button: PAD5 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 5 stop, Button: SHIFT & PAD5 (in SAMPLER-Mode, Deck 3 active)–
Sampler 6 play, Button: PAD6 (in SAMPLER-Mode, Deck 3 active)–
Sampler 6 play with velocity volume, Button: PAD6 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 6 stop, Button: SHIFT & PAD6 (in SAMPLER-Mode, Deck 3 active)–
Sampler 7 play, Button: PAD7 (in SAMPLER-Mode, Deck 3 active)–
Sampler 7 play with velocity volume, Button: PAD7 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 7 stop, Button: SHIFT & PAD7 (in SAMPLER-Mode, Deck 3 active)–
Sampler 8 play, Button: PAD8 (in SAMPLER-Mode, Deck 3 active)–
Sampler 8 play with velocity volume, Button: PAD8 (in SAMPLER-Mode, VELOCITY active, Deck 3 active)–
Sampler 8 stop, Button: SHIFT & PAD8 (in SAMPLER-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD1 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD2 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD3 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD4 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD5 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD6 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD7 (in GROUP2-Mode, Deck 3 active)–
Beatloop Deck 3, Button: PAD8 (in GROUP2-Mode, Deck 3 active)–
Set PAD-Mode, Button: HOT CUE LEFT (Deck 3 active)–
Set PAD-Mode, Button: ROLL LEFT (Deck 3 active)–
Set PAD-Mode, Button: SLICER LEFT (Deck 3 active)–
Set PAD-Mode, Button: SAMPLER LEFT (Deck 3 active)–
Toggle Sampler-Pads behaviour: normal (max. volume) / velocity (volume = velocity), Button: SAMPLER Longpress (in SAMPLER-Mode, Deck 3 active)–
Set PAD-Mode, Button: SHIFT ROLL LEFT (Deck 3 active)–
Channel fader Deck 4 (), Slider: CHANNELFADER Deck 4–
Filter Deck 4 (), Knob: FILTER Deck 4–
Low level Deck 4 (), Knob: LOW Deck 4–
Mid level Deck 4 (), Knob: MID Deck 4–
High level Deck 4 (), Knob: HI Deck 4–
Gain Deck 4 (), Knob: TRIM Deck 4–
Load selected Deck 4, Button: LOAD Deck 4–
Toggles headphone cueing Deck 4, Button: right CUE (Deck 4 active)–
Toggles BPM Tap Deck 4, Button: SHIFT & CUE Deck 4–
Assigns Deck 4 to Crossfader, Switch left: CROSSFADER ASSIGN Deck 4–
Disconnects Deck 4 from Crossfader, Switch center: CROSSFADER ASSIGN Deck 4–
Assigns Deck 4 to Crossfader, Switch right: CROSSFADER ASSIGN Deck 4–
Effect Unit 1 assignment Deck 4, Button: FX1 assign Deck 4–
Effect Unit 2 assignment Deck 4, Button: FX2 assign Deck 4–
Effect Unit 3 assignment Deck 4, Button: FX1 assign Deck 4–
Effect Unit 4 assignment Deck 4, Button: FX2 assign Deck 4–
Toggles Play/Pause Deck 4, Button: right PLAY (Deck 4 active)–
Stutter Deck 4, Button: SHIFT & right PLAY (Deck 4 active)–
Cue Deck 4, Button: right CUE (Deck 4 active)–
Jump to beginning of the track and stop Deck 4, Button: right SHIFT CUE (Deck 4 active)–
Tempo slider Deck 4 (), Slider: right TEMPO (Deck 4 active)–
Vinyl Deck 4, Button: right VINYL (Deck 4 active)–
Jump to track position (Needle Search) Deck 4, Touch: right NEEDLE SEARCH (Deck 4 active)–
Touch detection for Needle Search Deck 4, Touch: right SHIFT NEEDLE SEARCH (Deck 4 active)–
Jump to track position (Needle Search) Deck 4, Touch: right SHIFT NEEDLE SEARCH (Deck 4 active)–
Shift Deck 4, Button: right SHIFT (Deck 4 active)–
Quantize on/off, Button: QUANTIZE (Deck 4 active)–
Jog touch (Vinyl Mode) Deck 4, right JOGDIAL (Deck 4 active)–
Jog shift touch Deck 4, SHIFT right JOGDIAL (Deck 4 active)–
Jog (no Vinyl Mode) Deck 4, right JOGDIAL (Deck 4 active)–
Jog (Vinyl Mode) Deck 4, right JOGDIAL (Deck 4 active)–
Jog fast Deck 4, SHIFT right JOGDIAL (Deck 4 active)–
Jog ring Deck 4, right JOGDIALSIDE (Deck 4 active)–
Jog ring shift Deck 4, SHIFT right JOGDIALSIDE (Deck 4 active)–
Key lock Deck 4, Button: right KEYLOCK (Deck 4 active)–
Tempo Range Deck 4, Button: right SHIFT & KEYLOCK (Deck 4 active)–
Set and enable/exit beatloop with length of beatloop_size Deck 4, Button: right AUTOLOOP (Deck 4 active)–
Activate/Deactivate conf. loop Deck 4, Button: right AUTOLOOP (Deck 4 active)–
Manual loop half Deck 4, Button: HALVE LOOP (Deck 4 active)–
Manual loop double Deck 4, Button: DOUBLE LOOP (Deck 4 active)–
Manual loop move forward Deck 4, Button: SHIFT & DOUBLE LOOP (Deck 4 active)–
Manual loop move back Deck 4, Button: SHIFT & HALVE LOOP (Deck 4 active)–
Manual loop in Deck 4, Button: LOOP IN (Deck 4 active)–
Jump to current loop in point and stop playback Deck 4, Button: SHIFT + LOOP IN (Deck 4 active)–
Manual loop out Deck 4, Button: LOOP OUT (Deck 4 active)–
Manual loop exit Deck 4, Button: SHIFT & LOOP OUT (Deck 4 active)–
Adjust Beat-Grid with jogwheel Deck 4 (hold button), Button: right GRID ADJUST (Deck 4 active)–
Set Beat-Grid to current track position Deck 4, Button: right SHIFT + GRID ADJUST (Deck 4 active)–
Move Beat-Grid 1 beat forward/backward with jogwheel Deck 4 (hold button), Button: right GRID SLIDE (Deck 4 active)–
Quantize Deck 4, Button: right SHIFT SYNC (Deck 4 active)–
Sync Deck 4, Button: right SYNC (Deck 4 active)–
Slip Deck 4, Button: right SLIP (Deck 4 active)–
ReverseRoll Deck 4, Button: right CENSOR (Deck 4 active)–
Play track backwards (reverse play) Deck 4, Button: SHIFT & right CENSOR (Deck 4 active)–
Beatjump amount of beatjump_size forwards, Button: PARAMETER1 RIGHT (in HOTCUE-Mode, Deck 4 active)–
Beatjump amount of beatjump_size backwards, Button: PARAMETER1 LEFT (in HOTCUE-Mode, Deck 4 active)–
Double beatjump_size, Button: PARAMETER2 RIGHT (in HOTCUE-Mode, Deck 4 active)–
Halve beatjump_size, Button: PARAMETER2 LEFT (in HOTCUE-Mode, Deck 4 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in ROLL-Mode, Deck 4 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in ROLL-Mode, Deck 4 active)–
Change Slicer quantization (increment), Button: PARAMETER1 RIGHT (in SLICER-Mode, Deck 4 active)–
Change Slicer quantization (decrement), Button: PARAMETER1 LEFT (in SLICER-Mode, Deck 4 active)–
Change Slicer domain (increment), Button: PARAMETER2 RIGHT (in SLICER-Mode, Deck 4 active)–
Change Slicer domain (decrement), Button: PARAMETER2 LEFT (in SLICER-Mode, Deck 4 active)–
Change Sampler bank (increment), Button: PARAMETER1 RIGHT (in SAMPLER-Mode, Deck 4 active)–
Change Sampler bank (decrement), Button: PARAMETER1 LEFT (in SAMPLER-Mode, Deck 4 active)–
Change Pad-Parameter Set (increment), Button: PARAMETER1 RIGHT (in GROUP2-Mode, Deck 4 active)–
Change Pad-Parameter Set (decrement), Button: PARAMETER1 LEFT (in GROUP2-Mode, Deck 4 active)–
Hot-Cue 1 Deck 4, Button: PAD1 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 2 Deck 4, Button: PAD2 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 3 Deck 4, Button: PAD3 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 4 Deck 4, Button: PAD4 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 5 Deck 4, Button: PAD5 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 6 Deck 4, Button: PAD6 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 7 Deck 4, Button: PAD7 (in HOT-CUE-Mode, Deck 4 active)–
Hot-Cue 8 Deck 4, Button: PAD8 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 1 Deck 4, Button: SHIFT & PAD1 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 2 Deck 4, Button: SHIFT & PAD2 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 3 Deck 4, Button: SHIFT & PAD3 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 4 Deck 4, Button: SHIFT & PAD4 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 5 Deck 4, Button: SHIFT & PAD5 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 6 Deck 4, Button: SHIFT & PAD6 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 7 Deck 4, Button: SHIFT & PAD7 (in HOT-CUE-Mode, Deck 4 active)–
Clear Hot-Cue 8 Deck 4, Button: SHIFT & PAD8 (in HOT-CUE-Mode, Deck 4 active)–
Auto-Roll 1/16 Deck 4, Button: PAD1 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 1/8 Deck 4, Button: PAD2 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 1/4 Deck 4, Button: PAD3 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 1/2 Deck 4, Button: PAD4 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 1 Deck 4, Button: PAD5 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 2 Deck 4, Button: PAD6 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 4 Deck 4, Button: PAD7 (in ROLL-Mode, Deck 4 active)–
Auto-Roll 8 Deck 4, Button: PAD8 (in ROLL-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 1 Deck 4, Button: PAD1 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 2 Deck 4, Button: PAD2 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 3 Deck 4, Button: PAD3 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 4 Deck 4, Button: PAD4 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 5 Deck 4, Button: PAD5 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 6 Deck 4, Button: PAD6 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 7 Deck 4, Button: PAD7 (in SLICER-Mode, Deck 4 active)–
Slicer beatjump/loop Beat 8 Deck 4, Button: PAD8 (in SLICER-Mode, Deck 4 active)–
Sampler 1 play, Button: PAD1 (in SAMPLER-Mode, Deck 4 active)–
Sampler 1 play with velocity volume, Button: PAD1 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 1 stop, Button: SHIFT & PAD1 (in SAMPLER-Mode, Deck 4 active)–
Sampler 2 play, Button: PAD2 (in SAMPLER-Mode, Deck 4 active)–
Sampler 2 play with velocity volume, Button: PAD2 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 2 stop, Button: SHIFT & PAD2 (in SAMPLER-Mode, Deck 4 active)–
Sampler 3 play, Button: PAD3 (in SAMPLER-Mode, Deck 4 active)–
Sampler 3 play with velocity volume, Button: PAD3 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 3 stop, Button: SHIFT & PAD3 (in SAMPLER-Mode, Deck 4 active)–
Sampler 4 play, Button: PAD4 (in SAMPLER-Mode, Deck 4 active)–
Sampler 4 play with velocity volume, Button: PAD4 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 4 stop, Button: SHIFT & PAD4 (in SAMPLER-Mode, Deck 4 active)–
Sampler 5 play, Button: PAD5 (in SAMPLER-Mode, Deck 4 active)–
Sampler 5 play with velocity volume, Button: PAD5 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 5 stop, Button: SHIFT & PAD5 (in SAMPLER-Mode, Deck 4 active)–
Sampler 6 play, Button: PAD6 (in SAMPLER-Mode, Deck 4 active)–
Sampler 6 play with velocity volume, Button: PAD6 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 6 stop, Button: SHIFT & PAD6 (in SAMPLER-Mode, Deck 4 active)–
Sampler 7 play, Button: PAD7 (in SAMPLER-Mode, Deck 4 active)–
Sampler 7 play with velocity volume, Button: PAD7 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 7 stop, Button: SHIFT & PAD7 (in SAMPLER-Mode, Deck 4 active)–
Sampler 8 play, Button: PAD8 (in SAMPLER-Mode, Deck 4 active)–
Sampler 8 play with velocity volume, Button: PAD8 (in SAMPLER-Mode, VELOCITY active, Deck 4 active)–
Sampler 8 stop, Button: SHIFT & PAD8 (in SAMPLER-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD1 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD2 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD3 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD4 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD5 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD6 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD7 (in GROUP2-Mode, Deck 4 active)–
Beatloop Deck 4, Button: PAD8 (in GROUP2-Mode, Deck 4 active)–
Set PAD-Mode, Button: HOT CUE RIGHT (Deck 4 active)–
Set PAD-Mode, Button: ROLL RIGHT (Deck 4 active)–
Set PAD-Mode, Button: SLICER RIGHT (Deck 4 active)–
Set PAD-Mode, Button: SAMPLER RIGHT (Deck 4 active)–
Toggle Sampler-Pads behaviour: normal (max. volume) / velocity (volume = velocity), Button: SAMPLER Longpress (in SAMPLER-Mode, Deck 4 active)–
Set PAD-Mode, Button: SHIFT ROLL RIGHT (Deck 4 active)–

Effects

ActionWith SHIFT
Enable (if effectFocusButton pressed: Focus) Effect 1 of Effect Unit 1, Button: FX1-1 ON–
Enable (if effectFocusButton pressed: Focus) Effect 2 of Effect Unit 1, Button: FX1-2 ON–
Enable (if effectFocusButton pressed: Focus) Effect 3 of Effect Unit 1, Button: FX1-3 ON–
Press hold: Enables effect focus selection, Shortpress: Toggles effect focus mode of EffectUnit 1, Button: FX1 TAP–
Switch between EffectUnits, Button: SHIFT & FX1 TAP–
Dry/Wet Mixing Ratio of Effect Unit 1, Knob: FX1 BEATS–
Super1 Parameter of Effect Unit 1, Knob: SHIFT & FX1 BEATS–
FX1 Effect 1 Meta (), Knob: FX1-1–
FX1 Effect 1 Select (), Knob: SHIFT + FX1-1–
FX1 Effect 2 Meta (), Knob: FX1-2–
FX1 Effect 2 Select (), Knob: SHIFT + FX1-2–
FX1 Effect 3 Meta (), Knob: FX1-3–
FX1 Effect 3 Select (), Knob: SHIFT + FX1-3–
Enable (if effectFocusButton pressed: Focus) Effect 1 of Effect Unit 2, Button: FX2-1 ON–
Enable (if effectFocusButton pressed: Focus) Effect 2 of Effect Unit 2, Button: FX2-2 ON–
Enable (if effectFocusButton pressed: Focus) Effect 3 of Effect Unit 2, Button: FX2-3 ON–
Press hold: Enables effect focus selection, Shortpress: Toggles effect focus mode of EffectUnit 2, Button: FX2 TAP–
Switch between EffectUnits, Button: SHIFT & FX2 TAP–
Dry/Wet Mixing Ratio of Effect Unit 2, Knob: FX2 BEATS–
Super1 Parameter of Effect Unit 2, Knob: SHIFT & FX2 BEATS–
FX2 Effect 1 Meta (), Knob: FX2-1–
FX2 Effect 1 Select (), Knob: SHIFT + FX2-1–
FX2 Effect 2 Meta (), Knob: FX2-2–
FX2 Effect 2 Select (), Knob: SHIFT + FX2-2–
FX2 Effect 3 Meta (), Knob: FX2-3–
FX2 Effect 3 Select (), Knob: SHIFT + FX2-3–

2 more controls in this mapping have no description, so they aren't listed.


Generated from res/controllers/Pioneer DDJ-RX.midi.xml. If something here is wrong on your controller, tell us.